Latency Reality Calculator

Understand latency violations and discover how HYDRA's compute distance optimization solves them

Select Scenario

🥽 VR Gaming

Immersive virtual reality gaming requiring ultra-low latency

🤖 AI Chat Assistant

Real-time AI conversation with natural response timing

✏️ Collaborative Editing

Multi-user document editing with real-time synchronization

📈 Algorithmic Trading

High-frequency trading requiring microsecond precision

📹 Live Streaming

Real-time video streaming with minimal buffering

⚙️ Custom Scenario

Define your own latency requirements

Configuration

Where are your users located?

Where is your compute currently located?

Physical distance between user and compute

Scenario Requirements

Max Latency: 20ms
Processing Time: 5ms
Type: realtime

Latency Analysis

Current Performance

Network Latency29.9ms

Time for data to travel over network

Processing Latency5ms

Time for compute processing

Total Latency34.9ms

Combined network and processing time

Latency Budget20ms

Maximum acceptable latency

Latency Violation Detected

Latency violation detected! Move compute within 1500km of users.

HYDRA Optimization

HYDRA can place compute nodes 1500km closer, reducing latency by 15ms.

Compute Spectrum Analysis

Workload Placement Strategy

0-10ms
Edge Computing

Ultra-low latency applications

10-100ms
Regional Computing

Interactive applications

100ms+
Cloud Computing

Batch processing

Processing Time Distribution

0ms
10ms
50ms
100ms
500ms
1s
5s+
Note: Integrate with Chart.js or similar library for full functionality

Interactive Demonstrations

Latency Impact Simulation

HYDRA Optimization Demo

Why Distance Matters

Physics of Latency

  • • Light travels at ~300,000 km/s in vacuum
  • • Fiber optic cables: ~200,000 km/s (67% of light speed)
  • • Round-trip adds 2x the distance
  • • Each 1,000km adds ~10ms latency
  • • Physics cannot be optimized away

User Experience Impact

  • • 0-10ms: Imperceptible to users
  • • 10-50ms: Noticeable in real-time apps
  • • 50-100ms: Impacts interactivity
  • • 100-300ms: Users notice delays
  • • 300ms+: Significantly poor experience